Renders an HTML tooltip below hovered diagram nodes with processor metrics (avg, p99, % time, invocations, error rate). Styled inline with the existing NodeToolbar pattern — positioned via screen-space coordinates, uses DS tokens for background/border/shadow/typography. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
307 lines
12 KiB
TypeScript
307 lines
12 KiB
TypeScript
import React from 'react';
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import type { DiagramNode as DiagramNodeType } from '../../api/queries/diagrams';
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import type { NodeConfig, LatencyHeatmapEntry } from './types';
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import type { NodeExecutionState } from '../ExecutionDiagram/types';
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import { colorForType, iconForType, type IconElement } from './node-colors';
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import { formatDurationShort } from '../../utils/format-utils';
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const TOP_BAR_HEIGHT = 6;
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const TEXT_LEFT = 32;
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const TEXT_RIGHT_PAD = 24;
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const CORNER_RADIUS = 4;
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interface DiagramNodeProps {
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node: DiagramNodeType;
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isHovered: boolean;
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isSelected: boolean;
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config?: NodeConfig;
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executionState?: NodeExecutionState;
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overlayActive?: boolean;
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heatmapEntry?: LatencyHeatmapEntry;
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onClick: () => void;
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onDoubleClick?: () => void;
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onMouseEnter: () => void;
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onMouseLeave: () => void;
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}
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/** Interpolate green (120°) → yellow (60°) → red (0°) based on pctOfRoute */
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function heatmapColor(pct: number): string {
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const clamped = Math.max(0, Math.min(100, pct));
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// 0% → hue 120 (green), 50% → hue 60 (yellow), 100% → hue 0 (red)
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const hue = 120 - (clamped / 100) * 120;
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return `hsl(${Math.round(hue)}, 70%, 92%)`;
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}
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function heatmapBorderColor(pct: number): string {
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const clamped = Math.max(0, Math.min(100, pct));
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const hue = 120 - (clamped / 100) * 120;
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return `hsl(${Math.round(hue)}, 60%, 50%)`;
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}
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export function DiagramNode({
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node, isHovered, isSelected, config,
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executionState, overlayActive, heatmapEntry,
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onClick, onDoubleClick, onMouseEnter, onMouseLeave,
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}: DiagramNodeProps) {
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const x = node.x ?? 0;
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const y = node.y ?? 0;
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const w = node.width ?? 120;
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const h = node.height ?? 40;
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const color = colorForType(node.type);
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const iconElements = iconForType(node.type);
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// Extract label parts: type name and detail
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const typeName = node.type?.replace(/^EIP_/, '').replace(/_/g, ' ') ?? '';
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const detail = node.label || '';
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const resolvedUri = executionState?.resolvedEndpointUri;
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// Overlay state derivation
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const isCompleted = executionState?.status === 'COMPLETED';
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const isFailed = executionState?.status === 'FAILED';
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const isSkipped = overlayActive && !executionState;
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// Colors based on execution state (heatmap takes priority when no execution overlay)
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let cardFill = isHovered ? 'var(--bg-hover)' : 'var(--bg-surface)';
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let borderStroke = isHovered || isSelected ? color : 'var(--border-subtle)';
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let borderWidth = isHovered || isSelected ? 1.5 : 1;
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let topBarColor = color;
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let labelColor = 'var(--text-primary)';
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if (isCompleted) {
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cardFill = isHovered
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? 'color-mix(in srgb, var(--success) 15%, var(--bg-surface))'
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: 'color-mix(in srgb, var(--success) 10%, var(--bg-surface))';
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borderStroke = 'var(--success)';
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borderWidth = 1.5;
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topBarColor = 'var(--success)';
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} else if (isFailed) {
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cardFill = isHovered
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? 'color-mix(in srgb, var(--error) 15%, var(--bg-surface))'
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: 'color-mix(in srgb, var(--error) 10%, var(--bg-surface))';
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borderStroke = 'var(--error)';
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borderWidth = 2;
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topBarColor = 'var(--error)';
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labelColor = 'var(--error)';
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} else if (heatmapEntry && !overlayActive) {
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cardFill = heatmapColor(heatmapEntry.pctOfRoute);
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borderStroke = heatmapBorderColor(heatmapEntry.pctOfRoute);
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borderWidth = 1.5;
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topBarColor = heatmapBorderColor(heatmapEntry.pctOfRoute);
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}
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const statusColor = isCompleted ? 'var(--success)' : isFailed ? 'var(--error)' : undefined;
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return (
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<g
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data-node-id={node.id}
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transform={`translate(${x}, ${y})`}
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onClick={(e) => { e.stopPropagation(); onClick(); }}
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onDoubleClick={(e) => { e.stopPropagation(); onDoubleClick?.(); }}
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onMouseEnter={onMouseEnter}
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onMouseLeave={onMouseLeave}
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style={{ cursor: 'pointer' }}
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opacity={isSkipped ? 0.35 : undefined}
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>
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{/* Selection ring */}
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{isSelected && (
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<rect
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x={-2}
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y={-2}
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width={w + 4}
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height={h + 4}
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rx={CORNER_RADIUS + 2}
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fill="none"
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stroke="var(--amber)"
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strokeWidth={2.5}
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/>
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)}
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{/* Card background */}
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<rect
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x={0}
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y={0}
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width={w}
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height={h}
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rx={CORNER_RADIUS}
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fill={cardFill}
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stroke={borderStroke}
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strokeWidth={borderWidth}
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/>
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{/* Colored top bar */}
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<rect x={0} y={0} width={w} height={TOP_BAR_HEIGHT} rx={CORNER_RADIUS} fill={topBarColor} />
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<rect x={CORNER_RADIUS} y={0} width={w - CORNER_RADIUS * 2} height={TOP_BAR_HEIGHT} fill={topBarColor} />
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{/* Clip path for text area */}
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<clipPath id={`clip-${node.id}`}>
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<rect x={TEXT_LEFT} y={TOP_BAR_HEIGHT} width={w - TEXT_LEFT - TEXT_RIGHT_PAD} height={h - TOP_BAR_HEIGHT} />
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</clipPath>
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{/* Icon (lucide 24×24 scaled to 14px) */}
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<g transform={`translate(6, ${h / 2 - 7}) scale(0.583)`}>
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{iconElements.map((el: IconElement, i: number) =>
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'd' in el
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? <path key={i} d={el.d} fill="none" stroke={statusColor ?? color} strokeWidth={2} strokeLinecap="round" strokeLinejoin="round" />
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: <circle key={i} cx={el.cx} cy={el.cy} r={el.r} fill="none" stroke={statusColor ?? color} strokeWidth={2} />
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)}
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</g>
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{/* Type name + detail + resolved URI (clipped to available width) */}
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<g clipPath={`url(#clip-${node.id})`}>
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{resolvedUri ? (
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<>
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<text x={TEXT_LEFT} y={TOP_BAR_HEIGHT + 12} fill={labelColor} fontSize={11} fontWeight={600}>
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{typeName}
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</text>
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{detail && detail !== typeName && (
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<text x={TEXT_LEFT} y={TOP_BAR_HEIGHT + 24} fill={isFailed ? 'var(--error)' : 'var(--text-secondary)'} fontSize={10}>
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{detail}
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</text>
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)}
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<text x={TEXT_LEFT} y={TOP_BAR_HEIGHT + (detail && detail !== typeName ? 35 : 24)} fill="var(--running)" fontSize={9} fontStyle="italic">
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→ {resolvedUri.split('?')[0]}
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</text>
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</>
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) : (
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<>
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<text x={TEXT_LEFT} y={h / 2 - 1} fill={labelColor} fontSize={11} fontWeight={600}>
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{typeName}
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</text>
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{detail && detail !== typeName && (
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<text x={TEXT_LEFT} y={h / 2 + 12} fill={isFailed ? 'var(--error)' : 'var(--text-secondary)'} fontSize={10}>
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{detail}
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</text>
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)}
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</>
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)}
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</g>
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{/* Inline badges row: hasTrace, hasTap, status — inside card, top-right */}
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{(() => {
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const BADGE_R = 6;
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const BADGE_D = BADGE_R * 2;
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const BADGE_GAP = 3;
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const cy = TOP_BAR_HEIGHT + BADGE_R + 2;
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const showTrace = config?.traceEnabled || executionState?.hasTraceData;
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const showTap = !!config?.tapExpression;
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if (!showTrace && !showTap && !isCompleted && !isFailed) return null;
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const badges: React.ReactNode[] = [];
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let slot = 0;
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// Status badge (rightmost, only during overlay)
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const statusCx = w - BADGE_R - 4;
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if (isCompleted) {
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badges.push(
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<g key="status">
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<circle cx={statusCx} cy={cy} r={BADGE_R} fill="var(--success)" />
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<path d={`M${statusCx - 3} ${cy} l2 2 4-4`} fill="none" stroke="var(--text-inverse)" strokeWidth={1.5} strokeLinecap="round" strokeLinejoin="round" />
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</g>
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);
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slot++;
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} else if (isFailed) {
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badges.push(
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<g key="status">
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<circle cx={statusCx} cy={cy} r={BADGE_R} fill="none" stroke="var(--error)" strokeWidth={2} opacity={0.5}>
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<animate attributeName="r" values="6;14" dur="1.5s" repeatCount="indefinite" />
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<animate attributeName="opacity" values="0.5;0" dur="1.5s" repeatCount="indefinite" />
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</circle>
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<circle cx={statusCx} cy={cy} r={BADGE_R} fill="none" stroke="var(--error)" strokeWidth={2} opacity={0.5}>
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<animate attributeName="r" values="6;14" dur="1.5s" begin="0.75s" repeatCount="indefinite" />
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<animate attributeName="opacity" values="0.5;0" dur="1.5s" begin="0.75s" repeatCount="indefinite" />
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</circle>
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<circle cx={statusCx} cy={cy} r={BADGE_R} fill="var(--error)" />
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<path d={`M${statusCx} ${cy - 3} v4 M${statusCx} ${cy + 2.5} v0.5`} fill="none" stroke="var(--text-inverse)" strokeWidth={1.5} strokeLinecap="round" />
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</g>
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);
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slot++;
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}
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// Tap badge (before status)
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if (showTap) {
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const tapCx = statusCx - slot * (BADGE_D + BADGE_GAP);
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badges.push(
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<g key="tap">
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<circle cx={tapCx} cy={cy} r={BADGE_R} fill="var(--purple)" />
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<g transform={`translate(${tapCx - 5}, ${cy - 5})`} stroke="var(--text-inverse)" strokeWidth={1.4} fill="none" strokeLinecap="round" strokeLinejoin="round">
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<path d="M5 1 C5 1 2 4.5 2 6.5a3 3 0 006 0C8 4.5 5 1 5 1z" />
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</g>
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</g>
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);
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slot++;
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}
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// Trace badge (leftmost)
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if (showTrace) {
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const traceCx = statusCx - slot * (BADGE_D + BADGE_GAP);
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const tracePulse = overlayActive && executionState?.hasTraceData;
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const traceHasData = executionState?.hasTraceData;
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badges.push(
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<g key="trace">
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{tracePulse && (
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<>
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<circle cx={traceCx} cy={cy} r={BADGE_R} fill="none" stroke="var(--running)" strokeWidth={2} opacity={0.5}>
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<animate attributeName="r" values={`${BADGE_R};${BADGE_R + 8}`} dur="1.5s" repeatCount="indefinite" />
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<animate attributeName="opacity" values="0.5;0" dur="1.5s" repeatCount="indefinite" />
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</circle>
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<circle cx={traceCx} cy={cy} r={BADGE_R} fill="none" stroke="var(--running)" strokeWidth={2} opacity={0.5}>
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<animate attributeName="r" values={`${BADGE_R};${BADGE_R + 8}`} dur="1.5s" begin="0.75s" repeatCount="indefinite" />
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<animate attributeName="opacity" values="0.5;0" dur="1.5s" begin="0.75s" repeatCount="indefinite" />
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</circle>
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</>
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)}
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<circle cx={traceCx} cy={cy} r={BADGE_R} fill="var(--running)" opacity={traceHasData ? 1 : 0.2} />
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<g transform={`translate(${traceCx - 5}, ${cy - 5}) scale(${10/24})`} stroke={traceHasData ? 'var(--text-inverse)' : 'var(--running)'} strokeWidth={2.4} fill="none" strokeLinecap="round" strokeLinejoin="round">
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<path d="M4 16v-2.38C4 11.5 2.97 10.5 3 8c.03-2.72 1.49-6 4.5-6C9.37 2 10 3.8 10 5.5c0 3.11-2 5.66-2 8.68V16a2 2 0 1 1-4 0Z" />
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<path d="M20 20v-2.38c0-2.12 1.03-3.12 1-5.62-.03-2.72-1.49-6-4.5-6C14.63 6 14 7.8 14 9.5c0 3.11 2 5.66 2 8.68V20a2 2 0 1 0 4 0Z" />
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<path d="M16 17h4" />
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<path d="M4 13h4" />
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</g>
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</g>
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);
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}
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return <>{badges}</>;
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})()}
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{/* Execution overlay: duration text at bottom-right */}
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{executionState && statusColor && (
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<text
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x={w - 6}
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y={h - 4}
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textAnchor="end"
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fill={statusColor}
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fontSize={9}
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fontWeight={500}
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>
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{formatDurationShort(executionState.durationMs)}
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</text>
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)}
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{/* Heatmap: avg duration label at bottom-right */}
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{heatmapEntry && !overlayActive && !executionState && (
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<text
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x={w - 6}
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y={h - 4}
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textAnchor="end"
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fill={heatmapBorderColor(heatmapEntry.pctOfRoute)}
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fontSize={9}
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fontWeight={600}
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>
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{formatDurationShort(heatmapEntry.avgDurationMs)}
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</text>
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)}
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{/* Sub-route failure: drill-down arrow at bottom-left */}
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{isFailed && executionState?.subRouteFailed && (
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<g transform={`translate(4, ${h - 14})`}>
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<path
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d="M2 2 v5 a3 3 0 003 3 h5"
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fill="none" stroke="var(--error)" strokeWidth={1.5} strokeLinecap="round" strokeLinejoin="round"
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/>
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<path d="M8 8 l2 2 -2 2" fill="none" stroke="var(--error)" strokeWidth={1.5} strokeLinecap="round" strokeLinejoin="round" />
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</g>
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)}
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</g>
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);
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}
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